— sarah makes a blog

Tag "art"

Very proud that my User Experience of a Heartbreak project is continuing to find its way to people! The past month has been a blast. My most recent interaction with an admirer of the project was so touching:

And I was a little head-over-heels to see that Timothy Goodman liked the project. If you have seen his Forty Days of Dating project with collaborator & design giant Jessica Walsh, you’ll get absorbed in no time.

ux3.us was most recently featured in Beautiful Decay, Huffington Post, and The Metro (digital and print!). Thanks again to Katherine Brooks of HuffPo and Lakshmi Gandhi of The Metro for publishing the work.

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I also did [what I consider] a pretty tell-all interview with Ellen Huerta for her site Let’s Mend. I was a little reluctant at first, but Ellen is a total pro and made it such a great experience.  Special thanks to her as well for featuring the work and taking interest in the more human part of my story.

I’m excited to be working on a v2 of the site, which will include a lot more content, mobile support and additional menu features. More to come! Stay tuned.

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Very excited to announce that I’ll be a part of the Dumbo Arts Festival, September 26-28! Along with my fellow 2013 ITP Residents, in a group show called ‘Office Hours,’ I’ll be presenting my project User Experience of a Heartbreak: a design study of the ways in which couples are intertwined on the internet, and can remain tangled even after separating. Our group was mentioned in the official press release, so it’s great to know DAF is looking forward to having us! Come on out to our opening at 6pm on the 26th.

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My biggest accomplishment this past week was finishing my Big Screens project (which I will blog about wildly in the near future) with my partner Amelia. After working with this footage for the last 5 months, it was difficult to not feel attached to it and want to push it further. The project uses footage that we data-moshed in Quartz, and some of the results are so visually stunning but difficult to appreciate at a rapid 30 frames per second.

Initially I wanted to make a nod to cinemagraphs, but since every 3rd cinemagraph is a pretty white woman’s hair moving or someone doing something in NYC, I changed my mind. Still, I chose scenes where the movement of the glitch is subtle. I wanted to capture some of the fantastic intricacies that resulted from data-moshing, and GIFs felt like the perfect format to celebrate them.

The first and third stanzas are instances that happened in completely separate moments of the video, about 1 minute apart. I thought it was great that the video looped back to a previous moment, but it had been changed somehow. This little loop reminded me of the momentum of haikus– a creation, a change, a resolve. The frame count is a slight cheat (7, 9, 7) but still considers the rhythm of the traditional poems.




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Rose & I installed our series of signs bringing awareness to the East River yesterday in East River Park. All of our hand-painted eye signs were hung facing the river, remind New Yorkers to #lookoutbehindU and remember that we live in a city surrounded by potentially dangerous bodies of water. Ultimately, we’d love to refine our style and install our eyes all around the city. We’d also like to explore making smaller eyes that may allude to danger; but the large signs we created this time were so wonderfully ominous! It was great to see them out in the public.

And now: 1 million images.

>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> SUCCESS <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<

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Our printing code class collectively had both an existential and a design crisis while creating our personalities in code, our third assignment this semester. I based my sketch on a collage I made last year, that I numbered up and coded each vertex point MANUALLY. Awfully tedious, time-consuming and repetitive. Not unlike my personality. JK?

The form uses generative color codes that create a new combination of hues within certain scheme parameters each time the sketch is run. My final print was pretty, but the rejects were kind of lovely too. Code & pngs available on my git: https://github.com/sarahkhallacher/printingcode/tree/master/week3/personality5

final print



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Our second printing code assignment: interpret the textures sharp & wet in one canvas.

digital version

print version

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So Amelia and I recently decided we want to start an art/design team together, called H&H in honor of our last names. We have a few projects completed and even more in our queue. We don’t have a website, because right now it’s a place to dream & create all the crazy things we think up, and later it will become a showcase of work that (we hope) gets us hired.

SQIRLS was a fun thing Amelia thought up and I “art directed.” It’s something we wanted to make to officially announce to ourselves that we had started this duo. Here’s how it happened:

So she did. It now has almost 90,000 views after being featured on Gothamist, Vulture,  Buzzfeed, Jezebel, Huffington Post NY & Comedy, The Atlantic WIRE, TIME Newsfeed,  Tosh.0’s blog, PAPERMAG, AMNY, Glamour and more. GIRLS and Slate and The Guardian Guide tweeted it, which felt pretty cool.

My favorite part was gchatting Amelia “this is so weird” and “what the hell is going on” over and over again.

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I’m putting away my sarcasm and self-deprecating humor because something amazing happened a few days ago: Marina Zurkow purchased 3 of my pop-up collages! Two for herself, and one for a friend. I’m so honored that such an incredible artist is now the owner of some of my works.

Here’s a shot of the little notes she left me!  ::gushing::

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My ITP accomplice Amelia Hancock is taking a class called Generative Systems, taught by the fantastic Todd Holoubek. She ran an assignment idea by me and I was too excited to not join in and help her realize it. Her concept was to create a game of telephone using videos instead of whispering. The goal of the project was to explore repetition, mirroring, glide reflection, and translation in storytelling.

We chose a story by one of Amelia’s favorite writers, Tess Lynch. The obscure and strangely parsed-together short fiction piece is called Cassette Tape Time Capsule Discovered Among Spiders in Woman’s Garage. Initially, we played our “Hi we’re grad students at NYU” card and went to Washington Square to test it out on innocent bystanders sunning themselves in the park.

we had the nerve to interrupt this poor man’s morning coffee


Amelia made weird faces to keep the pigeons at bay

We had some audio-related complications and the story fizzled out quickly, so we thought we’d take a more personal approach and play the game with a few classmates who didn’t know about the project. Amelia started the game by reading the story word for word. Since I was familiar with the piece, and since we wanted to include as much detail as possible, I was the first to retell it. We then called in 10 more people, one by one, and had them watch the video of the person who had previously told the story. We asked them to retell the story to the best of their ability, and were tightlipped when they asked questions about making up details or repeating glitches & gestures of the previous storyteller.

The end result is pretty fantastic!

stills from the shoot, featuring our amused, confused and contemplative subjects

Amelia and I both shot the video, and she did a fantastic job editing. When we presented the project in class, we got some excellent feedback. Todd mentioned screening the video with a bench beneath the projection would be a great way to tie in the concept behind the project. We also plan to create a visual diagram of what information was gained in lost through each storytellers version of the tale.

some of nearly illegible notes re: post-production

An exciting icing on the cake was Tess Lynch blogging about our project after Amelia shared it with her via email. I love how gushy she got about remix culture and the importance of creativity, producing & sharing. 56 likes and 2 reblogs to date. Cool cool cool.

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